![]() Support for more than one V-Ray specular channel.Possibility to Bake all shaders(non bitmaps) into bitmaps.Possibility to not discard all not supported shaders.In future (hope close) version the following features are in the workshop: Possibility to not discard all C4D original shaders.Normal/Bump channel automatic assignment.Possibility to clean all old and unassigned materials after conversion (also sorting).Possibility to choose conversion for all materials in document or only for selected.Support for V-Ray 2 Sided Material (Will be replaced by Front Side Material).Support for V-Ray Bitmap(Power Shader), V-Ray Advanced Bitmap, and simple C4D Bitmap.Support for Add, Subtract, Multiply and Normal mixing feature under each texture channel.Support for all colors in primary Vray channels.Added Support for V-Ray Displacement Material.Fixed failure on registering plugin for Mac users.Fixed failure when no tags are present on the left of material tags.Fixed failure when used PowerShader other than Bitmap and AdvancedBitmap(but not yet supported).Changed default option value of "Do not discard C4D shaders" to True.Changed default option value of "Purge Old and Unused Materials" to True.Added report message when materials or shaders skipped from conversion.Added compatibility with Cinema 4D R23.Geomtery tag will be converted into C4D displacement V-Ray 5 geometry tag if present will be converted into C4D material displacement channel. Support for V-Ray 5 Metallic and Coat features.Also mantained compatibility with older 3.7 version. Added compatibility with V-Ray 5 for Cinema 4D.On the other hand, it not (yet) supports other kinds of shaders. It maintains all bitmap directly loaded into C4D Bitmap, V-Ray Bitmap and V-Ray Advanced Bitmap shaders. Because only bitmaps are supported by export formats, this plugin has focused on them.Ĭinema 4D does not support materials during export if they are not internal. ![]() ![]() This means not all V-Ray features are supported. The intent is to support FBX and similar file export and NOT to make a full material conversion. This Cinema 4D plugin converts all V-Ray material inside a scene to C4D equivalent
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